SNAPYBARA — PRESS FACT SHEET
Press kit: https://snapybara.com/press

Game:           Snapybara
Developer:      Mauro Schilman (solo developer)
Based in:       Buenos Aires, Argentina
Platform:       Android (Google Play); iOS planned
Price:          Free, optional premium
Languages:      English, Spanish, French, Chinese, Hindi
Press contact:  snapybara.game@gmail.com

Website:        https://snapybara.com
Google Play:    https://play.google.com/store/apps/details?id=com.snapybara.android
Discord:        https://discord.gg/nQ7BfkR2QM

ONE-LINER
Snapybara is the photo-quest game where a judge decides whether your
real-world photo completes the quest.

SHORT DESCRIPTION (~60 words)
Snapybara hands every player on Earth the same photo quest each day —
find something crimson, something ancient, something tiny — and sends
you into the real world to shoot it. The game's judge scores your photo
and delivers a witty verdict, win or lose. Climb the global leaderboard,
cheered on by Snapy the capybara. Free on Android, optional premium.

LONG DESCRIPTION (~150 words)
Snapybara turns your camera into a game controller. Each day brings one
fresh quest, and it's the same for everyone on Earth: capture an image
where red is the dominant color, find something older than you, hunt
down your town's strangest door. You shoot the proof live, out in the
real world, and submit it to the game's judge, which scores your photo
and hands down a verdict with a wink — pass or fail, you always get a
reason. (The judging is AI-based) Snaps are limited each day, so every shutter
press counts, and in-camera zoom, reframe and crop tools help you nail
the shot before you commit. Scores feed a global leaderboard where you
compete against everyone who chased the same quest, guided by Snapy,
an intrepid capybara adventurer. Free on Google Play, with an optional
premium subscription.

KEY FEATURES
- One fresh quest a day — the same quest for every player worldwide.
- The game's judge scores each photo and delivers a witty verdict, pass or fail.
- Limited snaps per day, so every shutter press counts.
- In-camera zoom, reframe and crop tools to nail the shot.
- A global leaderboard against everyone chasing the same quest.
- Played outside, in the real world — your camera is the controller.

ABOUT THE DEVELOPER
Snapybara is built by Mauro Schilman, a solo developer in Buenos Aires,
Argentina. He designs, codes and answers the press
email himself — the whole studio fits in one chair. The game is young
and proudly small. He's building the game he wanted to play: one
where your camera is the controller and the best move is going outside.
