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Snapybara Press Kit

Everything you need to cover Snapybara, the photo-quest game where your camera is the controller. All text on this page is free to quote; all assets are free to publish.

Fact sheet

Game
Snapybara
Developer
Mauro Schilman (solo developer)
Based in
Buenos Aires, Argentina
Platform
Android (Google Play); iOS planned
Price
Free, optional premium
Languages
English, Spanish, French, Chinese, Hindi
Press contact
snapybara.game@gmail.com
Links
Website · Google Play · Discord

Descriptions

One-liner

Snapybara is the photo-quest game where a judge decides whether your real-world photo completes the quest.

Short (~60 words)

Snapybara hands every player on Earth the same photo quest each day — find something crimson, something ancient, something tiny — and sends you into the real world to shoot it. The game's judge scores your photo and delivers a witty verdict, win or lose. Climb the global leaderboard, cheered on by Snapy the capybara. Free on Android, optional premium.

Long (~150 words)

Snapybara turns your camera into a game controller. Each day brings one fresh quest, and it's the same for everyone on Earth: capture an image where red is the dominant color, find something older than you, hunt down your town's strangest door. You shoot the proof live, out in the real world, and submit it to the game's judge, which scores your photo and hands down a verdict with a wink — pass or fail, you always get a reason. (The judging is AI-based) Snaps are limited each day, so every shutter press counts, and in-camera zoom, reframe and crop tools help you nail the shot before you commit. Scores feed a global leaderboard where you compete against everyone who chased the same quest, guided by Snapy, an intrepid capybara adventurer. Free on Google Play, with an optional premium subscription.

Key features

Screenshots & assets

Click any image to open the full-size file. Screenshots are also available in Spanish, French, Hindi and Chinese — email us for the set you need.

Snapybara home screen with two capybara adventurers, one holding a camera and one holding a bow
Home screen
A quest scroll reading: A Crimson Item — capture an image where red is the dominant color
A quest scroll
Judging screen: the Royal Scribes are evaluating a submitted photo of a green lamp
The judge deliberates
Verdict screen: quest not completed, score zero, with a witty explanation of why the photo missed
A verdict (harsh but fair)
Snapybara app icon: two capybara adventurers, one with a camera and one with a bow
App icon (256×256 PNG)
Snapybara feature graphic: Snapy the capybara holds a compass in a jungle beneath the game logo
Feature graphic / key art
Download all assets (.zip)

The zip includes everything above plus this page's fact sheet and descriptions as plain text.

About the developer

Snapybara is built by Mauro Schilman, a solo developer in Buenos Aires, Argentina. He designs, codes and answers the press email himself — the whole studio fits in one chair. The game is young and proudly small. He's building the game he always wanted to play — one where your camera is the controller and the winning move is going outside.