Fact sheet
- Game
- Snapybara
- Developer
- Mauro Schilman (solo developer)
- Based in
- Buenos Aires, Argentina
- Platform
- Android (Google Play); iOS planned
- Price
- Free, optional premium
- Languages
- English, Spanish, French, Chinese, Hindi
- Press contact
- snapybara.game@gmail.com
- Links
- Website · Google Play · Discord
Descriptions
One-liner
Snapybara is the photo-quest game where a judge decides whether your real-world photo completes the quest.
Short (~60 words)
Snapybara hands every player on Earth the same photo quest each day — find something crimson, something ancient, something tiny — and sends you into the real world to shoot it. The game's judge scores your photo and delivers a witty verdict, win or lose. Climb the global leaderboard, cheered on by Snapy the capybara. Free on Android, optional premium.
Long (~150 words)
Snapybara turns your camera into a game controller. Each day brings one fresh quest, and it's the same for everyone on Earth: capture an image where red is the dominant color, find something older than you, hunt down your town's strangest door. You shoot the proof live, out in the real world, and submit it to the game's judge, which scores your photo and hands down a verdict with a wink — pass or fail, you always get a reason. (The judging is AI-based) Snaps are limited each day, so every shutter press counts, and in-camera zoom, reframe and crop tools help you nail the shot before you commit. Scores feed a global leaderboard where you compete against everyone who chased the same quest, guided by Snapy, an intrepid capybara adventurer. Free on Google Play, with an optional premium subscription.
Key features
- One fresh quest a day — the same quest for every player worldwide.
- The game's judge scores each photo and delivers a witty verdict, pass or fail.
- Limited snaps per day, so every shutter press counts.
- In-camera zoom, reframe and crop tools to nail the shot.
- A global leaderboard against everyone chasing the same quest.
- Played outside, in the real world — your camera is the controller.
Screenshots & assets
Click any image to open the full-size file. Screenshots are also available in Spanish, French, Hindi and Chinese — email us for the set you need.
Download all assets (.zip)The zip includes everything above plus this page's fact sheet and descriptions as plain text.
About the developer
Snapybara is built by Mauro Schilman, a solo developer in Buenos Aires, Argentina. He designs, codes and answers the press email himself — the whole studio fits in one chair. The game is young and proudly small. He's building the game he always wanted to play — one where your camera is the controller and the winning move is going outside.





